CA+GD

Computer Animation and Game Design

Center for the Digital Arts at the Peekskill extension
Keith Stack Animation

2D + 3D Animation – 2023

ITECH students who concentrate in Computer Animation will cover the following responsibilities:

  • Collaborating with peers and production team members to understand needs, review scripts, design storyboards, and create and edit animations.
  • Using software and other techniques to produce animations Adobe Animate/Flash and 3D Blender/Maya
  • Listening to feedback and altering animations to better suit creative objectives or commercial market needs.
  • Ensuring that the final product aligns with the needs of the peer review and is delivered on time
  • Using creativity and artistic techniques to tell a story or provide information in visual form.
  • Research industry trends learn and new applications.

Animator Requirements are:

  • Bachelor’s degree or certificate in computer animation, fine arts, graphic design, or related field.
  • More education, experience, or proficiency with specific animation software platforms may be preferred.
  • Animation Portfolio.
  • Strong interpersonal, communication, presentation, and computer skills.
  • Understanding of animation, storytelling, and character development techniques.
  • Attention to detail, adaptability, and receptiveness to feedback and direction.
  • Ability to work independently or with a team to develop animations and solve problems.

Concept Artist Responsibilities:

  • Collaborating with the project team to brainstorm and interpret the project brief.
  • Researching relevant project material including translation styles, characters, and similar projects.
  • Presenting concepts, research, and references to the project team.
  • Interpreting initial ideas and creating quick sketch drafts for review.
  • Creating detailed concept designs in a variety of mediums specific to the brief such as 2D drawings or 3D renders.
  • Participating in feedback consultations and noting changes.
  • Developing characters, environments, props, and designs based on feedback.
  • Manage project timelines and schedules and reporting any issues to the supervisor.
  • Keeping up to date with the latest design trends and advancements in technology.

Concept Artist Requirements:

  • A portfolio of work demonstrating strong artistic and storytelling ability.
  • Minimum of two years’ experience as a concept artist or graphic designer preferred.
  • Excellent sketching abilities for rough conceptualization.
  • Proficient in a variety of digital 2D and 3D software programs such as Photoshop, Illustrator, Maya, and Blender, UnReal, Unity
  • Ability to deliver high-quality artwork against tight deadlines.
  • Excellent communication and interpretation abilities.
  • Ability to collaborate and work as part of a team.
  • Willingness to learn new software programs and tools.
  • Highly organized and able to manage multiple projects simultaneously

and Game Design

WHAT DOES EMPLOYMENT LOOK FOR passion for all genres of games, a “knack” for coding and storytelling, and an understanding of the industry, market and target audiences. Their responsibilities also include developing design and gaming protocols, defining game-play mechanics, high-level of programming skills and coordinating with other game designers, ensuring quality, and meeting with company executives.

Game Designer Responsibilities:

  • Creating innovative games for entertainment or education purposes.
  • Conceptualizing and developing characters, rules, settings and stories for new games.
  • Pitching new game ideas to executives and clients.
  • Managing multiple teams and projects.
  • Prototyping new games.
  • Following industry trends and good practices.
  • Monitoring work and cash flows.
  • Developing design and gaming protocols.
  • Doing quality control
  • Advancing programming skills to build games using C# / Python and other scripting languages such a JavaScript.

Data 2021 – Game Designers and Animators career opportunities have jumped from 4% in previous years to now 16% for 2021-30

COMPARE THE PAST 2010- IT IS EXPANDING EACH YEAR – THEY ALSO HAVE CHANGED TITLE TO SPECIAL EFFECTS ARTISTS

Data 2020 – 4% has been steady since 2019

Career options cover getting an internship as an ITECH graduate or transfer to a four college. Internship opportunities helps to secure possible future employment.

Sourced from BETTERTEAM

Students learn UNITY

Students design and develop rapid prototyping using Adobe XD

Intro to VR in Unity

Students learn how to model and rig in Blender